Search

Quick Access

Virtual Reality Quotes

We’ve collected the best Virtual Reality Quotes from the greatest minds of the world: Palmer Luckey, Jensen Huang, Chris Milk, Tim Cook, Roger Deakins. Use them as an inspiration.

1
Virtual reality is inevitably going to become mainstream – it’s only a question of how good it needs to be before the mainstream is willing to use it.
2
Virtual reality, all the A.I. work we do, all the robotics work we do – we’re as close to realizing science fiction as it gets.
3
In virtual reality, it’s more about capturing and creating worlds that people are inhabiting. You really are a creator in the way the audience lives within the world that you are building.
4
I’m excited about Augmented Reality because unlike Virtual Reality, which closes the world out, AR allows individuals to be present in the world but hopefully allows an improvement on what’s happening presently.
5
Virtual reality sort of encloses and immerses the person into an experience that can be really cool but probably has a lower commercial interest over time. Less people will be interested in that, but there are some really cool areas there for education and gaming that we have a lot of interest in.
6
I don’t do that virtual reality stuff. I’m not even into 3D, actually… I’ve been offered it. I just don’t want to.
7
The Internet and virtual reality make it easier for people to stay rooted in their communities and work for companies headquartered elsewhere. The Internet has also created countless small businesses, triggering the creation of hundreds of thousands of new jobs.
8
Photography is a kind of virtual reality, and it helps if you can create the illusion of being in an interesting world.
9
In virtual reality, we’re placing the viewer inside a moment or a storymade possible by sound and visual technology that’s actually tricking the brain into believing it’s somewhere else.
10
I’d really love to work with virtual reality at some point. You could make a killer adventure game with that.
Jane Jensen
11
I think a lot of people have an idea of virtual reality from science fiction, books and movies that have been out over the last couple of decades.
12
I started looking at small companies that were running a sort of virtual reality cottage industry: I had imagined that I would just put on a helmet and be somewhere else – that’s your dream of what it’s going to be.
Thomas Dolby
13
Ready Player One’ has it all – nostalgia, trivia, adventure, romance, heart, and, dare I say it, some very fascinating social commentary. The novel follows Wade Watts through the virtual reality world, the OASIS, and on a quest to uncover and unlock the secrets buried deep inside.
14
Virtual reality is a technology that could actually allow you to connect on a real human level, soul-to-soul, regardless of where you are in the world.
15
The whole thing with VR is that it doesn’t matter, local versus networked gaming. The goal in virtual reality isn’t to have people sit in the same room with headsets on.
16
In France, a hip replacement was captured using two GoPros in a stereoscopic 3D arrangement. Students can watch the surgery using a virtual reality headset.
17
With virtual reality, I’m not interested in the novelty factor. I’m interested in the foundations for a medium that could be more powerful than cinema, than theatre, than literature, than any other medium we’ve had before to connect one human being to another.
18
Virtual reality, to me, seems to have a number of different tiers. Entry-level-tier VR is this experience: on a phone, some simple head-tracking, and some quick and dirty, game-engine-quality stuff.
19
When I saw how real virtual reality can be, and that we can replace human vision with virtual vision, this can be the ultimate platform.
20
At the same time, one of the things I noticed was that the moment there was any kind of audio attached to virtual reality, it really improved the experience, even though the audio didn’t feel like a sound engineer or composer had been anywhere near it.
Thomas Dolby
21
VR is going to be defined by the content that is designed explicitly for virtual reality.
22
Nanotechnology has been moving a little faster than I expected, virtual reality a little slower.
Nick Bostrom
23
As the Internet of things advances, the very notion of a clear dividing line between reality and virtual reality becomes blurred, sometimes in creative ways.
24
Once you have perfect virtual reality, what else are you supposed to perfect?
25
If we’re trying to build a world-class News Feed and a world-class messaging product and a world-class search product and a world-class ad system, and invent virtual reality and build drones, I can’t write every line of code. I can’t write any lines of code.
26
Virtual reality and augmented reality will change the way we shop.
27
There’s a new set of transformative technologies such as machine learning, AI, and virtual reality that will spawn another set of big tech franchises. But in terms of cultural impact, perhaps we are at peak Valley.
28
Virtual reality has an exciting future and oodles of room to grow.
29
I love how close you are to current affairs and social issues here in England. Out in L.A., you have to make an effort to look outside that little microcosm. It’s almost like it’s a virtual reality to imagine a problem there.
30
Personally, I’m kind of swirling in this hurricane of virtual reality because of ‘Ready Player One.’
31
We have artificial intelligence, virtual reality, augmented reality, 3D-printing, robotics and nanotechnology that have changed the face of modern medicine. It is essential for Indian doctors to familiarise themselves with the latest developments to be able to control technology and not the other way around.
32
Display companies, many of them that we’ve spoken to, are really excited about virtual reality because they’re actually running out of innovation opportunities in other markets.
33
I like live audiences, with real people – virtual reality is no substitute.
34
A bad version of a virtual reality video makes you vomit in your headset in under 10 seconds. It’s much easier to make bad VR than it is to make good VR.
35
Augmented and virtual reality technologies are the future of smart construction and we are just starting to see the possibilities.